/* * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. * Copyright 2019 NVIDIA CORPORATION * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * * * Author: Alan Hourihane * Additional contributors: * Aaron Plattner */ #include #include #include #include #include #include #include #ifdef GLAMOR_HAS_GBM #define GLAMOR_FOR_XORG 1 #include "glamor.h" #include #endif #include "drmmode_display.h" #define MS_LOGLEVEL_DEBUG 4 struct ms_vrr_priv { Bool variable_refresh; }; typedef enum { OPTION_SW_CURSOR, OPTION_DEVICE_PATH, OPTION_SHADOW_FB, OPTION_ACCEL_METHOD, OPTION_PAGEFLIP, OPTION_ZAPHOD_HEADS, OPTION_DOUBLE_SHADOW, OPTION_ATOMIC, OPTION_VARIABLE_REFRESH, OPTION_USE_GAMMA_LUT, OPTION_ASYNC_FLIP_SECONDARIES, } modesettingOpts; typedef struct { int fd; int fd_ref; unsigned long fd_wakeup_registered; /* server generation for which fd has been registered for wakeup handling */ int fd_wakeup_ref; unsigned int assigned_crtcs; } modesettingEntRec, *modesettingEntPtr; typedef void (*ms_drm_handler_proc)(uint64_t frame, uint64_t usec, void *data); typedef void (*ms_drm_abort_proc)(void *data); /** * A tracked handler for an event that will hopefully be generated by * the kernel, and what to do when it is encountered. */ struct ms_drm_queue { struct xorg_list list; xf86CrtcPtr crtc; uint32_t seq; void *data; ScrnInfoPtr scrn; ms_drm_handler_proc handler; ms_drm_abort_proc abort; }; typedef struct _modesettingRec { int fd; Bool fd_passed; int Chipset; EntityInfoPtr pEnt; Bool noAccel; CloseScreenProcPtr CloseScreen; CreateWindowProcPtr CreateWindow; unsigned int SaveGeneration; CreateScreenResourcesProcPtr createScreenResources; ScreenBlockHandlerProcPtr BlockHandler; miPointerSpriteFuncPtr SpriteFuncs; void *driver; drmmode_rec drmmode; drmEventContext event_context; /** * Page flipping stuff. * @{ */ Bool atomic_modeset_capable; Bool atomic_modeset; Bool pending_modeset; /** @} */ DamagePtr damage; Bool dirty_enabled; uint32_t cursor_width, cursor_height; Bool has_queue_sequence; Bool tried_queue_sequence; Bool kms_has_modifiers; /* VRR support */ Bool vrr_support; WindowPtr flip_window; Bool is_connector_vrr_capable; uint32_t connector_prop_id; /* shadow API */ struct { Bool (*Setup)(ScreenPtr); Bool (*Add)(ScreenPtr, PixmapPtr, ShadowUpdateProc, ShadowWindowProc, int, void *); void (*Remove)(ScreenPtr, PixmapPtr); void (*Update32to24)(ScreenPtr, shadowBufPtr); void (*UpdatePacked)(ScreenPtr, shadowBufPtr); } shadow; #ifdef GLAMOR_HAS_GBM /* glamor API */ struct { Bool (*back_pixmap_from_fd)(PixmapPtr, int, CARD16, CARD16, CARD16, CARD8, CARD8); void (*block_handler)(ScreenPtr); void (*clear_pixmap)(PixmapPtr); Bool (*egl_create_textured_pixmap)(PixmapPtr, int, int); Bool (*egl_create_textured_pixmap_from_gbm_bo)(PixmapPtr, struct gbm_bo *, Bool); void (*egl_exchange_buffers)(PixmapPtr, PixmapPtr); struct gbm_device *(*egl_get_gbm_device)(ScreenPtr); Bool (*egl_init)(ScrnInfoPtr, int); void (*finish)(ScreenPtr); struct gbm_bo *(*gbm_bo_from_pixmap)(ScreenPtr, PixmapPtr); Bool (*init)(ScreenPtr, unsigned int); int (*name_from_pixmap)(PixmapPtr, CARD16 *, CARD32 *); void (*set_drawable_modifiers_func)(ScreenPtr, GetDrawableModifiersFuncPtr); int (*shareable_fd_from_pixmap)(ScreenPtr, PixmapPtr, CARD16 *, CARD32 *); Bool (*supports_pixmap_import_export)(ScreenPtr); XF86VideoAdaptorPtr (*xv_init)(ScreenPtr, int); const char *(*egl_get_driver_name)(ScreenPtr); } glamor; #endif } modesettingRec, *modesettingPtr; #define glamor_finish(screen) ms->glamor.finish(screen) #define modesettingPTR(p) ((modesettingPtr)((p)->driverPrivate)) modesettingEntPtr ms_ent_priv(ScrnInfoPtr scrn); uint32_t ms_drm_queue_alloc(xf86CrtcPtr crtc, void *data, ms_drm_handler_proc handler, ms_drm_abort_proc abort); typedef enum ms_queue_flag { MS_QUEUE_ABSOLUTE = 0, MS_QUEUE_RELATIVE = 1, MS_QUEUE_NEXT_ON_MISS = 2 } ms_queue_flag; Bool ms_queue_vblank(xf86CrtcPtr crtc, ms_queue_flag flags, uint64_t msc, uint64_t *msc_queued, uint32_t seq); void ms_drm_abort(ScrnInfoPtr scrn, Bool (*match)(void *data, void *match_data), void *match_data); void ms_drm_abort_seq(ScrnInfoPtr scrn, uint32_t seq); Bool xf86_crtc_on(xf86CrtcPtr crtc); xf86CrtcPtr ms_dri2_crtc_covering_drawable(DrawablePtr pDraw); RRCrtcPtr ms_randr_crtc_covering_drawable(DrawablePtr pDraw); int ms_get_crtc_ust_msc(xf86CrtcPtr crtc, uint64_t *ust, uint64_t *msc); uint64_t ms_kernel_msc_to_crtc_msc(xf86CrtcPtr crtc, uint64_t sequence, Bool is64bit); Bool ms_dri2_screen_init(ScreenPtr screen); void ms_dri2_close_screen(ScreenPtr screen); Bool ms_vblank_screen_init(ScreenPtr screen); void ms_vblank_close_screen(ScreenPtr screen); Bool ms_present_screen_init(ScreenPtr screen); #ifdef GLAMOR_HAS_GBM typedef void (*ms_pageflip_handler_proc)(modesettingPtr ms, uint64_t frame, uint64_t usec, void *data); typedef void (*ms_pageflip_abort_proc)(modesettingPtr ms, void *data); Bool ms_do_pageflip(ScreenPtr screen, PixmapPtr new_front, void *event, int ref_crtc_vblank_pipe, Bool async, ms_pageflip_handler_proc pageflip_handler, ms_pageflip_abort_proc pageflip_abort, const char *log_prefix); #endif int ms_flush_drm_events(ScreenPtr screen); Bool ms_window_has_variable_refresh(modesettingPtr ms, WindowPtr win); void ms_present_set_screen_vrr(ScrnInfoPtr scrn, Bool vrr_enabled);