//===----------------------------------------------------------------------===// // // The LLVM Compiler Infrastructure // // This file is dual licensed under the MIT and the University of Illinois Open // Source Licenses. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // unique_ptr // Test unique_ptr move ctor #include #include // test move ctor. Should only require a MoveConstructible deleter, or if // deleter is a reference, not even that. struct A { static int count; A() {++count;} A(const A&) {++count;} ~A() {--count;} }; int A::count = 0; template class Deleter { int state_; #ifndef _LIBCPP_HAS_NO_RVALUE_REFERENCES Deleter(const Deleter&); Deleter& operator=(const Deleter&); #else // _LIBCPP_HAS_NO_RVALUE_REFERENCES Deleter(Deleter&); Deleter& operator=(Deleter&); #endif // _LIBCPP_HAS_NO_RVALUE_REFERENCES public: #ifndef _LIBCPP_HAS_NO_RVALUE_REFERENCES Deleter(Deleter&& r) : state_(r.state_) {r.state_ = 0;} Deleter& operator=(Deleter&& r) { state_ = r.state_; r.state_ = 0; return *this; } #else // _LIBCPP_HAS_NO_RVALUE_REFERENCES operator std::__rv() {return std::__rv(*this);} Deleter(std::__rv r) : state_(r->state_) {r->state_ = 0;} Deleter& operator=(std::__rv r) { state_ = r->state_; r->state_ = 0; return *this; } #endif // _LIBCPP_HAS_NO_RVALUE_REFERENCES Deleter() : state_(5) {} #ifndef _LIBCPP_HAS_NO_RVALUE_REFERENCES template Deleter(Deleter&& d, typename std::enable_if::value>::type* = 0) : state_(d.state()) {d.set_state(0);} private: template Deleter(const Deleter& d, typename std::enable_if::value>::type* = 0); #else // _LIBCPP_HAS_NO_RVALUE_REFERENCES template Deleter(Deleter d, typename std::enable_if::value>::type* = 0) : state_(d.state()) {} #endif // _LIBCPP_HAS_NO_RVALUE_REFERENCES public: int state() const {return state_;} void set_state(int i) {state_ = i;} void operator()(T* p) {delete p;} }; class CDeleter { int state_; CDeleter(CDeleter&); CDeleter& operator=(CDeleter&); public: CDeleter() : state_(5) {} int state() const {return state_;} void set_state(int s) {state_ = s;} void operator()(A* p) {delete p;} }; int main() { { std::unique_ptr s(new A); A* p = s.get(); std::unique_ptr s2 = std::move(s); assert(s2.get() == p); assert(s.get() == 0); assert(A::count == 1); } assert(A::count == 0); { std::unique_ptr > s(new A); A* p = s.get(); std::unique_ptr > s2 = std::move(s); assert(s2.get() == p); assert(s.get() == 0); assert(A::count == 1); assert(s2.get_deleter().state() == 5); assert(s.get_deleter().state() == 0); } assert(A::count == 0); { CDeleter d; std::unique_ptr s(new A, d); A* p = s.get(); std::unique_ptr s2 = std::move(s); assert(s2.get() == p); assert(s.get() == 0); assert(A::count == 1); d.set_state(6); assert(s2.get_deleter().state() == d.state()); assert(s.get_deleter().state() == d.state()); } assert(A::count == 0); }